import { Scene, PerspectiveCamera, WebGLRenderer } from "./libs/threejs/three.module.js";
let scene, camera, renderer, wWidth = window.innerWidth,
    wHeight = window.innerHeight;
scene = new Scene()
camera = new PerspectiveCamera(45, wWidth / wHeight, 0.1, 10000);
renderer = new WebGLRenderer()
renderer.setSize(wWidth, wHeight)
document.body.appendChild(renderer.domElement)